1. What is a core element that distinguishes RPGs from other genres?
2. In most RPGs, what is "XP" used for?
3. Which scripting language is commonly used in RPG Maker?
4. What is "turn-based combat"?
5. Which of these engines is specifically known for creating 2D RPGs?
6. What does NPC stand for in RPGs?
7. What is a "quest chain"?
8. What is a common structure for RPG dialogue systems?
9. What does "open-world RPG" mean?
10. Which game is a classic example of a Western RPG?
11. What is a "stat" in RPG terms?
12. In battle mechanics, what does "buff" mean?
13. What's the main purpose of a "skill tree"?
14. In RPG design, "grinding" refers to:
15. What is the typical function of an "inventory system"?
16. Which file format is commonly used for RPG sprite sheets?
17. What does "save state" mean in RPGs?
18. What kind of damage type is "AoE"?
19. What is the role of a "game loop" in RPG development?
20. What is "modding" in RPG development?
21. What does "permadeath" mean in some RPGs?
22. What kind of system is "morality" in RPGs?
23. What is the function of collision detection in RPGs?
24. What is "fog of war" used for in RPGs?
25. What is usually stored in the "event editor" of an RPG engine?
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